Thursday, 10 December 2009

Evaluation

I think we all worked together very well as a group as we all had something else to offer.

We met many times, and used drop box a software on the computer to allow us to upload work to it, so others can see it every time we worked on it. By using this we always kept an eye on what each group member was doing as well as contact through phone and e-mail.

As we were a group of 5 we were lucky that we had a good range of skills, and each person did offer a specific skill, whether it was, video editing, modelling, animating or even the skill of being organised.

The project was very enjoyable, compared with the face module I found this one easier and more fun to do as it wasn't as detailed. I was very Happy with my progress, as I thought my part of the engine was quiet hard. I thought that even thought I couldn't see all the sides of my object i got it to look very much like the photos.

I practised doing the camera angles and hoped to do that, but that was already don't by someone else in the group before I got to do it. I was disappointed that I didn't get to do more, however as I practices it I feel like i could easily do it again.

It took a ridiculous time to render over 20 hours, this was without the ray trace effect on the sea. The ray trace effect on the sea, took in the lighting and made the water and wave effect much much better. If the computer wouldn;t have taken so long to render, we would have kept the ray trace effect in.

We noticed a few problems when watching the rendered version, so with more time we would have fixed them.l However despite these glitches, our main model, the engine was a great success, and I thoroughly enjoyed working as a team to create it.

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